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Friandises Geek Math

Many lifes

Life in life by Phillip Bradbury

Conway’s Game of Life, emulated in Conway’s Game of Life. The Life pattern is the OTCA Metapixel. The life simulator used is Golly.


SmoothLifeL by Tim Hutton

SmoothLife is a family of rules created by Stephan Rafler. It was designed as a continuous version of Conway’s Game of Life – using floating point values instead of integers. This rule is SmoothLifeL which supports many interesting phenomena such as gliders that can travel in any direction, rotating pairs of gliders, wickstretchers and the appearance of elastic tension in the ‘cords’ that join the blobs. The simulator used is Ready.

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